Blog
Release notes, technical writing, and field notes. RSS feed
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BergCraft v0.2.4 — faster grain, WebP support
Grain rendering is 3.8× faster on ARM. Also: WebP import, better error messages, and a batch of small fixes accumulated since v0.2.0.
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How BergCraft simulates film grain (and why it's harder than it looks)
A detailed look at the Poisson-disc sampling approach in v0.2 and why the earlier FFT-based method kept producing patterns that looked wrong in the shadows.
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Field notes: Dolomites in late October
Four days above 2,000m with a Fuji X-T4 and the 90mm. What BergCraft's Provia profile does to that 3pm alpine light, and one lesson about shooting into backlit rock faces.